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The Art of Software Testing

Glenford J. Myers, Corey Sandler, Tom Badgett

Wiley

November 2011

Hardcover, 256 pages

ISBN: 1118031962

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How to Test an Application using Business Requirements
The classic, landmark work on software testing

The hardware and software of computing have changed markedly in the three decades since the first edition of The Art of Software Testing, but this book‘s underlying analysis has stood the test of time. Whereas most books on software testing target particular development techniques, languages, or testing methods, The Art of Software Testing provides a brief but powerful and comprehensive presentation of time–proven software testing approaches. If your software development project is mission critical, this book will pay for itself with the first bug you find.

The new Third Edition explains how to apply the book‘s classic principles to today‘s hot topics including:

  • Testing apps for iPhones, iPads, BlackBerrys, Androids, and other mobile devices
  • Collaborative (user) programming and testing
  • Testing for Internet applications, e–commerce, and agile programming environments

Whether you‘re a student looking for a testing guide you‘ll use for the rest of your career, or an IT manager overseeing a software development team, The Art of Software Testing is an investment that will pay for itself many times over.

 

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