Picture of 101 Activities for Teaching Creativity and Problem Solving

101 Activities for Teaching Creativity and Problem Solving

Arthur B. VanGundy

Pfeiffer

November 2004

Paperback, 416 pages

ISBN: 0787974021

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Employees who possess problem–solving skills are highly valued in today s competitive business environment. The question is how can employees learn to deal in innovative ways with new data, methods, people, and technologies? In this groundbreaking book, Arthur VanGundy –– a pioneer in the field of idea generation and problem solving –– has compiled 101 group activities that combine to make a unique resource for trainers, facilitators, and human resource professionals. The book is filled with idea–generation activities that simultaneously teach the underlying problem–solving and creativity techniques involved. Each of the book s 101 engaging and thought–provoking activities includes facilitator notes and advice on when and how to use the activity. Using 101 Activities for Teaching Creativity and Problem Solving will give you the information and tools you need to:

  • Generate creative ideas to solve problems.
  • Avoid patterned and negative thinking.
  • Engage in activities that are guaranteed to spark ideas.
  • Use proven techniques for brainstorming with groups.

Order your copy today.

From the back cover:

101 Activities for Teaching Creativity and Problem Solving

Employees who possess problem–solving skills are highly valued in today‘s competitive business environment. The question is how can employees learn to deal in innovative ways with new data, methods, people, and technologies?

In this groundbreaking book, Arthur VanGundy—a pioneer in the field of idea generation and problem solving—has compiled 101 group activities that combine to make a unique resource for trainers, facilitators, and human resource professionals. The book is filled with idea–generation activities that simultaneously teach the underlying problem–solving and creativity techniques involved. Each of the book‘s 101 engaging and thought–provoking activities includes facilitator notes and advice on when and how to use the activity. Using 101 Activities for Teaching Creativity and Problem Solving will give you the information and tools you need to

  • Generate creative ideas to solve problems
  • Avoid patterned and negative thinking
  • Engage in activities that are guaranteed to spark ideas
  • Use proven techniques for brainstorming with groups

Praise for 101 Activities for Teaching Creativity and Problem Solving

"In today‘s rapidly changing world, companies cannot afford to rely on old, rigid operating systems to solve their problems. They must adopt a more flexible and innovative approach by creating new ideas. In his latest book, 101 Activities for Teaching Creativity and Problem Solving, Dr. VanGundy has compiled the best exercises for you and your team to come up with creative solutions to all sorts of company problems—from personal issues to new product development. This is the ‘creativity reference‘ book every company should have on its shelf."
—Doug Hall, author, CEO–Eureka! Ranch

"Many people in business spend their time imagining all the reasons why something can‘t be done or why something can‘t work. Dr. Arthur VanGundy‘s 101 Activities for Teaching Creativity and Problem Solving will change this way of thinking. Arthur‘s inventive thinking techniques will show people creative ways on how to get things done and how to make them work. As a creativity expert, I‘ve reviewed just about all the material on or about creativity in business on the market. This collection is the most comprehensive, practical, and best idea–generating resource available. You can take my word for it."
—Michael Michalko, author, Thinkertoys: A Handbook of Business Creativity; Cracking Creativity: The Secrets of Creative Genius; and ThinkPac (A Brainstorming Card Set)



About the Author:

Arthur VanGundy is professor of communication at the University of Oklahoma and founder of AllStarMinds.com, a global "e–storming" and brainstorming retreat firm. He is the author or coauthor of numerous books including 101 Great Games & Activities and Orchestrating Collaboration at Work (both from Pfeiffer) and has been interviewed for numerous publications including BusinessWeek, Fortune Small Business, the New York Times, Science Digest, Inc., Success, and US News and World Report, and has facilitated training sessions for such organizations as Hershey Foods, S.C. Johnson, Xerox, McNeil Consumer Products, Motorola, Wyeth–Ayerst Pharmaceuticals, and the Singapore government.

 

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